General Tutorials and Videos

Basic and introductory tutorials and videos useful in most application areas.


Getting Started

Introductory topics to PhotoModeler that most customers would need to know.

User Interface Overview

Covers PhotoModeler's interface, Ribbon, status bar, and Windows pane interface, and customization.

Manual Points Project

For manual marked projects (or when you need to add manual marks and references to an automated project). Covers completing a simple manual points-based project start to finish.

Automated Coded Targets

How to run an automatic project with RAD coded targets and offset points. Automatic marking and automatic referencing described as well.

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Features

Introducing useful and interesting features of PhotoModeler that are used in a large number of applications

Measure

Demonstrates how to use the Measure pane. Display various types of measurements of objects and between objects.

Dimensions

How to create annotation text and dimension lines on photographs.

Scale / Rotate / Translate

Use of the 'Imports and Coordinate Systems' tool to set up Scales, Rotations, and Translations.

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Properties

Demonstrates the Properties pane. All object have properties and this pane allows you to modify them.

Create Coded Targets

Demonstrates how to print Coded Targets from within PhotoModeler, and other options for creating and using Coded Targets.

Outlines

An overview of the Outline surface drawing methods and tools. CAD-like drawing capabilities for high quality tracings. See also Boat Deck Tracing.

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SmartMatch / Point Clouds

Introducing and explaining the automated SmartMatch and dense point cloud capabilities.

Point Auto-detect

Improve the speed of manual marking and referencing using the Point Auto-detect mode. Mark a point in a single photo, and have it automatically detected, marked, and referenced in other photos.

SmartMatch and DSM

Introduction of the SmartMatch tool and Dense Surface Modeling.

 
 
 
 

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Tip Videos

Various interesting short tip videos.

Troubleshooting high residuals

High mark residuals are often caused by incorrect references. This video describes a way to find incorrect references in a manually marked PhotoModeler project.

Using tables

Using and configuring tables to display spreadsheet style project data.

Cylinders - Marking and referencing to solve 3D cylinders

Mark and reference cylinders on 2 or more photos to solve the 3D positions, length and diameter of a cylinder.

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Expand selection to all windows

Use the expand selection to all windows command ('w' short-cut key) to select all marks and objects associated with the current selection in all open views (photos, tables and/or 3D view).

Navigating and using Maximized / Tabbed windows

To maximize the visible area of a window all views can be tabbed. Switching between windows can be done by clicking on the tab, double clicking a photo thumbnail, or using the keyboard.

Ways to Open Photos Showing a point

PhotoModeler has several tools to identify photos related to a point. This video describes their use and different ways to help identify which photos are useful when creating 3D points.

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PhotoModeler 3D view navigation

A brief run down of various ways to pan, zoom and rotate PhotoModeler's 3D view.

Zoom and center

PhotoModeler has several ways to adjust a photos zoom. The zoom and center command is a great one for reviewing point marks on several photos.

 
 
 
 

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