Tip 4: PhotoModeler’s 3D View Rotate and Zoom Point
To follow up on tip #3, that was on 3D viewer navigation, this tip demonstrates the very useful ability to change the rotation- and zoom-about point. When you want to study some part of your 3d model in more detail, the default centered zoom- and rotate-about point can be cumbersome. The ‘A key’ answers that. […]