Description: |
Triangulates a non-triangulated pointmesh (equivalent to the Triangulation step on the Meshing Dialog) |
Syntax: |
"TriangulatePointMesh outTriMeshId inPcMeshId depthLevel" where: - outTriMeshId is an id number identifying the output triangulated PointMesh (error condition if id already exists) - inPcMeshId is an id number identifying the input point cloud PointMesh - depthLevel corresponds to the Mesh smoothing/sharpness setting in the program, which ranges from 0 – 5. A larger value will create more triangles giving sharper details, while a lower value will generate a smoother triangulation. |
Return: |
Returns "1" if successful or "0" if not |
Example: |
"TriangulatePointMesh 3 2 4" |