Category Archives for "Tip video"
Posts on the PhotoModeler tip videos.
Posts on the PhotoModeler tip videos.
This short tip demonstrates how to use the Project Backup tool in PhotoModeler. A PhotoModeler project consists of a data storage file called a PMR file (short for PhotoModeleR), and a number of image files. If you want to share the project with someone else you need to send the PMR file and all the […]
PhotoModeler has the ability to create NURBS-based curves and surfaces. NURBS are Non-Uniform Rational B-Splines. These are a power mathematical definition for curves and curved surfaces used by many top-end CAD packages. In the case of photogrammetry the data that supports the curves (3d points or 2d curve profiles) are created from the photo data. […]
A quick tip today. Many modern apps accept some form of drag and drop. The ability to click on a file in the Windows File Explorer and drag into an open app improves ease of use and efficiency. PhotoModeler can accept two different file types for drag and drop. You can drag a PhotoModeler project […]
PhotoModeler’s 3D Viewer can display shaded surfaces. Two options for controlling this view may not be well known – these are a) the ‘wireframe display on top of the shaded view’ option, and b) the headlight / sidelight intensity controls. When 3D surfaces are displayed in PhotoModeler’s 3D View window they are ‘lit’ by two […]
This tip video demonstrates the steps, start to finish, to run a PhotoModeler Motion type 1 project. A type 1 project is multiple synchronized cameras capturing a moving object in 3D. This video is an addendum to the blog post of last week Capturing Motion with Photogrammetry and PhotoModeler, which described two different projects that captured […]
Can a video camera be used for photogrammetry (the science of extracting 3d measurements, models and scans from photos)? The answer now is ‘yes’. In the past there were two issues with using video cameras for photogrammetry: Photogrammetry packages work with still photographs, not moving video files. Video cameras had low resolution. The latter issue […]
A short and sweet tip this week. Manually marked points on photos can be moved by selecting them with the mouse and dragging them. They can also be fine adjusted using the keyboard’s arrow keys. Marks on photos in PhotoModeler (such as point marks, line end marks, cylinder marks, surface draw marks, etc.) are used […]
There are a number of applications where you want to overlay an existing 3D model onto a photograph. The technical term is ‘3D Projection’. Projection allows you to see the 3D model overlaid on the photograph in the correct orientation and taking into account perspective. This tip video demonstrates the projection technique using photogrammetry in […]
An orthophoto is ‘flattened’ photo – an orthographic projection (perspective distortions removed) of photographic data. Orthophotos can be useful in certain applications because they act like maps or drawings – that is, you can do measurement on them (distance and angle). For PhotoModeler to create an orthophoto, it needs to know the shape of the […]
This tip deals with point IDs (identifier numbers) and why and how to change them. An ID is a unique integer number that all objects (points, lines, curves, surfaces, meshes, camera stations, etc.) get assigned automatically by PhotoModeler. Note, IDs are unique within an object type (all point IDs are unique) but are not across […]