Category Archives for "Tip video"
Posts on the PhotoModeler tip videos.
Posts on the PhotoModeler tip videos.
This tip shows how to use the name field property on PhotoModeler 3D objects. Points, lines, edges, surfaces, point meshes, and cylinders all have a free-form, text-based ‘name’ field where the user can type extra information about that object. This name appears in tables, on photos and 3d views for some types, and with exports […]
This tip shows how to ‘expand’ selection from 2D photo marks to 3D objects, or reverse. Object Selection let’s you choose objects with a mouse so they can be easily identified in 3D Views and Tables. In addition, Object Selection is used to view object properties, delete objects, and center the photo view window. The […]
This tip describes how to create 3D cylinders by marking and referencing their edges in images. Great for piping, ducts, etc.!
This tip describes how you can tag points in PhotoModeler to keep track of them for later review. Tags appear in photos, tables and the 3D view.
This tip describes how photographs in PhotoModeler can be printed (or saved to an external image) along with all their markings (points, lines, dimensions, 3d projections, etc.) and with their current zoom and framing.
This tip describes how various types of data can be shown in tabular or spread-sheet form in PhotoModeler. In addition, tips on how Tables can be organized and manipulated are shown.
This tip describes how projects with large numbers of photographs can be organized with Photo Sets. Photo Sets control visibility and help parcel the work for some of the algorithms.
To follow up on tip #3, that was on 3D viewer navigation, this tip demonstrates the very useful ability to change the rotation- and zoom-about point. When you want to study some part of your 3d model in more detail, the default centered zoom- and rotate-about point can be cumbersome. The ‘A key’ answers that. […]
There are more ways to change the view (zoom, rotate, pan) in PhotoModeler`s 3D Viewer than the controls on the bottom right. There are mouse and keyboard short-cuts, you can customize (to make more like other 3d software you use), and 3Dconnexion`s 3D mouse is supported as well.