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Help > Programming PhotoModeler - Scripting/DDE Interface > Commands > MultiPointTransform
MultiPointTransform

Description:

Set a part of a multi-point transform.

Syntax:

"MultiPointTransform id1 type1 x y z transformName"

 

  where

  id1 is the identifier number for the object to be assigned to the x y z position

  type1 is the type of object: 1-point, 2-cam stn

  x,y,z is the position to assign (in project units)

  transformName is the name of the transform to add this point to

Return:

"1" if export is successful or "0" if this command failed. 

Example:

"MultiPointTransform 99 1 0 0 0 Origin"

return "1"