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Help > Using the Model > Using your 3D Model with another program
Using your 3D Model with another program

Many computer programs work with, manipulate and render 3D models. Most of these programs will accept one of the file formats exported by PhotoModeler.  Some of these programs that support rendering also provide the ability to define where a camera is stationed and allow you to view a rendered model as if from that camera. PhotoModeler exports camera station information for this purpose.

2D versus 3D

PhotoModeler exports data in the following 3D file formats: .dxf (3D DXF), .3ds (3D Studio), .obj (Wavefront), .raw (raw coordinates), .wrl  (VRML 1 and 2 - Virtual Reality Modeling Language for the Web),  .igs (IGES), .3dm (Rhino), .stl (STL), .ma (Maya Script), and .kml/.kmz (Google Earth). 

PhotoModeler can also export the 3D data in a model projected onto a plane in 2D. It can export this 2D data in the 2D DXF format.  2D data should be used only for relatively planar surfaces such as road drawings, or building elevation drawings.

The CAD or graphics package you use with PhotoModeler must handle one of the above formats. If you are using one of the 3D formats then your CAD package should have 3D capabilities.

Data can also be extracted from PhotoModeler using the DDE interface but this is a more advanced method that usually involves programming. See the section titled Programming PhotoModeler - Scripting/DDE Interface.