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Help > Building a 3D Model > The Objects That Make Up A Model > Surfaces
Surfaces

A Surface is a an object that helps make the 3D model look "solid". Surfaces are applied Materials such a colors and photo-textures to make the model look more realistic and have trims and holes applied to help refine their shape. Surfaces are the only object in PhotoModeler that can be photo-textured.

Surfaces can be created as paths, triangles, lofts, sweeps, revolutions, silhouettes and Fit NURBS Surfaces.   See the Creating Surfaces section for details.