Coded Target points are displayed and represented a bit differently so that you can distinguish them. The following table describes how to identify a coded target in various parts of the program’s user interface.
Area of User Interface |
How to Identify Coded Targets |
Photographs |
Point symbol looks like a four piece coded ring |
3D Viewers |
Point ID is in square brackets [ ] |
Point Tables |
The Target Code field is not “n/a” |
The text “(coded)” appears. |
|
Point Properties Dialog |
The text “(coded)” appears. |
Point IDs act a bit differently with Coded Target points. First, for any project with Coded Targets, there is a reserved block of one thousand (1000) IDs for the coded target points. This reserved block can start at 1, 1001, 2001, etc. Second, every Coded Target has a unique code (that number printed on the coded target by the Create Coded Targets Dialog) and there is a direct relationship between the target code and the point ID. If you recognize a point as coded remove the thousand’s digit from the point ID to get the code. For example, a coded target with point ID of 2012 has code number 12.
Note: You can renumber points in your project using the Renumber Dialog.